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Prior to 1985, girls were generally drawn either as normally proportioned adults or super deformed children.
Some games involved elements of force and brutality.
The first bishōjo games were not too popular, At the beginning of the genre almost all the games were pornographic.
A notable landmark was Jast's Tenshitachi no gogo (1985), a precursor to the modern dating simulation.
In 2001 Tokimeki Memorial 3 became the first bishojo game to break this trend.
However, low sales make it likely that other companies will stick with the traditional 2D graphics.
Thus free from controversy and fueled by continuing improvement in technology, in the 1990s the bishōjo game industry underwent a decade-long boom.
The first major title of the 1990s was Tokimeki Memorial.
The first bishōjo game commercialized in Japan appeared in 1982 as Night Life by Koei.
Games ported to consoles usually have adult content removed.
The industry of bishōjo games is closely related to the industry of anime and Japanese manga.
In November 1991 there was an incident where a middle-schooler shoplifted an adult bishōjo game Saori: the House of Beautiful Girls, resulting in increased police scrutiny for makers and retailers.
Several prefectures began classifying games as obscene and pulling them off the shelves.